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  • Lead Environment Artist

Lead Environment Artist

Belgrade, Serbia

Ubisoft

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About Ubisoft

Ubisoft is a leading producer, publisher and distributor of interactive entertainment products.

Present in 28 countries with 27 studios, Ubisoft has won over gamers worldwide with its high-quality, cutting-edge franchises. Today, Ubisoft boasts one of the richest and most diverse catalogues in the industry with top selling brands on all platforms including Assassin’s Creed, Child of Light, Far Cry, Just Dance, Might & Magic, Prince of Persia, Rayman, Rabbids, Rocksmith, Maniaplanet, Tom Clancy's Ghost Recon, Tom Clancy's Rainbow Six, Tom Clancy's Splinter Cell, Tom Clancy's The Division, Trials, The Crew Watch Dogs and ZombiU to name a few!

Position

The Lead Artist will collaborate in following up on the art team’s work, coach team members, and validate production outcomes while overseeing part of the development of the game. Lead Artist will manage the Art Team, develop and motivate the team, assure that the mandate is accomplished.


Responsibilities

Managing the Art team

  • Estimate workload, suggest planning and set priorities for the art team 
  • Manage follow-ups on the advancement of the work of the team 
  • Distribute tasks, based on people skills, development wishes and overall planning
  • Participate in the selection of team members
  • Know the technical and artistic constraints so as to properly direct/coach the team

Developing and motivating the team 

  • Offer artistic support for the Art team
  • Know the technical and artistic constraints to properly direct/coach the team
  • Support career advancement and suggest development and interpersonal skills training and techniques sessions to team members
  • Create a motivating for team members work environment which fosters development and creation 

Assures that the mandate is accomplished

  • Responsible of the performance management of his/her team members
  • Suggest corrective measures to meet set objectives
  • Assist in the production of graphic assets & level art according to the project’s needs 
  • Know the game’s storyline and gameplay (game design documents) and adjust the work to reflect these elements
  • Guarantee the quality of the models and ensure that they are produced on time
  • Conduct and be responsible for the reviews on art

Your qualification

  • Experience as a Level Artist in the video game production (modeling/texture, level art/characters)
  • Experience in team management
  • Solid knowledge of specific tools (3Ds max, Zbrush, Photoshop, etc.)
  • Knowledge of the technical constraints relating to 3D engines and level editors
  • Up to date with the latest technologies
  • Ability to work in a team, with good leadership skills

What we offer

  • Opportunity to work and learn from most technically gifted people in gaming industry using latest technology and solutions
  • Modern and cozy offices in downtown Belgrade
  • Possibility to travel abroad
  • Great referral fees
  • Private health insurance
  • Flexible working hours
  • Many fun activities you can participate in as well as very casual and friendly working environment
  • Game room and your own Uplay account

Design Designer Lead CTO Director Game Games Artist Unity3D 3D Photoshop Team Lead Character Environment Zbrush Development Manager 3Ds max
Archive vacancy
Archive vacancy
Facts about Belgrade
Cost of Living Index 39 /100
Median for apartment
rent in city centre
(1-3 bedroom) $ 380 - $ 732
Safety Index 63 /100
Check if your resume is a good fit
25/100
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