Ubisoft is a leading producer, publisher and distributor of interactive entertainment products.
Present in 28 countries with 27 studios, Ubisoft has won over gamers worldwide with its high-quality, cutting-edge franchises. Today, Ubisoft boasts one of the richest and most diverse catalogues in the industry with top selling brands on all platforms including Assassin’s Creed, Child of Light, Far Cry, Just Dance, Might & Magic, Prince of Persia, Rayman, Rabbids, Rocksmith, Maniaplanet, Tom Clancy's Ghost Recon, Tom Clancy's Rainbow Six, Tom Clancy's Splinter Cell, Tom Clancy's The Division, Trials, The Crew Watch Dogs and ZombiU to name a few!
Ubisoft is looking for a C++ Engine Programmer who will report to the programming team lead, and become the part of an international team working on the Motion middleware inside Ubisoft’s Technology Group.
Motion is a real time physics engine able to simulate soft (Motion Cloth) and rigid (Motion Physics) bodies, composed of an SDK and associated tools/editors.
This middleware is integrated in most of Ubisoft’s AAA games and supports home consoles and PCs.
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