ICEYE is building the world’s largest constellation of synthetic aperture radar (SAR) satellites. The satellites can take images at any time of day – even when it’s cloudy or dark – and those images will let our customers understand the world better and make more intelligent decisions. We launched the world’s first SAR microsatellite in January 2018 and raised over $65M in financing to date.
Position
Modern ray tracing computation enables complex simulations with massive amount of rays without compromise on precision, bringing even wavelength-level scattering effects from complex objects to the field of geometric physics modeling
Invent, develop next generation algorithms for 3D rendering
Working within the data analytics and radar processing teams within ICEYE
Your qualification
Strong interest in following fields: 3D graphics, theoretical physics, digital signal processing
Strong experience in field of 3D ray tracing
Some experience with 3D modeling (e.g. Blender, Maya...)
Some CUDA coding experience, preferably you've implemented a basic ray tracer yourself in CUDA
Some experience in remote sensing, GIS, aerospace, SAR
Strong interpersonal and teamwork skills, analytical and problem-solving expertise
Excellent English communication skills, both written and verbal
Agile and DevOps experience
What we offer
A job that matters
Dynamic working environment
Unique experience and opportunity in the new-space industry
Relocation package
Extraordinary possibility for self-development, research time, ability to attend trainings, conferences or certification schemes